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Beginners guide
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General beginner's Village
Here's the detailed strategy to get to 3000+ points and ready to take a second village:
Up to 500 Points
BUILDINGS
- Village Headquarters (Level 5)
- Barracks (Level 1)
- Rally Point (Level 1)
- Statue (Level 1) (On certain Worlds)
- Market (Level 1)
- Timber Camp (Level 17)
- Clay Pit (Level 17)
- Iron mine (Level 14)
- Farm (Level 4)
- Warehouse (Level 14)
- Hiding place (Level 4)
- Wall (Level 6)
500-600 points
Slow points gain in this period; focus on building your defense. This order worked best for me:
- Upgrade your barracks to level 5, then bump your farm up to level 6.
- Next, build a smithy.
- While you're at it, research swordsmen.
- Finally, we get to make soldiers!
- Build 400 swordsman and 400 spear fighters.
- While your unit queue grows bigger and bigger, upgrade the barracks to level 10 and work on your farm until it reaches level 11.
BUILDINGS
- Village Headquarters (Level 5)
- Barracks (Level 10)
- Smithy (Level 1)
- Rally point (Level 1) (On certain Worlds)
- Statue (Level 1)
- Market (Level 1)
- Timber camp (Level 17)
- Clay pit (Level 17)
- Iron mine (Level 14)
- Farm (Level 11)
- Warehouse (Level 14)
- Hiding place (Level 4)
- Wall (Level 6)
UNITS
- Spear fighters (400)
- Swordsmen (400)
600-1000 points
Now its time to start farming other villages. To do so, the best we can use is light cavalry. They have a carrying capacity (for each unit) of 80, 30 more than any other soldier. To advance, it's suggested to build in the following order:
- Upgrade your Clay and wood to level 20.
- Also, while you're at it, build up your Iron and warehouse until they reach level 18.
- Build more defense until you have 1.5 per point again (You should have some spare iron now.)
- Upgrade the HQ to level 10, then have your smithy follow suit to level 5.
- Build stable and then upgrade it to level 3.
- Research scouts and light cavalry. These will be just what you need to farm around!
- Upgrade the farm to level 16.
- Build 100 scouts and start scouting the villages around you, 3 groups at a time max, with max 20 scouts per group so you leave 40 scouts at home. Put the names of villages without troops or with very little troops in your notebook
- Build 35 light cavalry; start attacking the villages you wrote down with all 35 cavalry at a time.
At 1000 points, your village should look like this:
BUILDINGS
- Village Headquarters (Level 10)
- Barracks (Level 10)
- Stable (Level 3)
- Smithy (Level 5)
- Rally point (Level 1)
- Statue (Level 1) (On certain Worlds)
- Market (Level 1)
- Timber camp (Level 20)
- Clay pit (Level 20)
- Iron mine (Level 18)
- Farm (Level 16)
- Warehouse (Level 18)
- Hiding place (Level 4)
- Wall (Level 15)
UNITS
- Spear fighters (400)
- Swordsmen (400)
- Scouts (100)
- Light Cavalry (100)
1000-2000 points
In this stage we are going to get ready for warfare (About time!) We'll build up our resources to a point where we have a stable income. The sequence (more or less) should go like this:
- Build up the HQ to level 20.
- Build your market to level 10.
- Bump up the Wood and clay to level 24.
- Next, make sure that your Iron and farm are at level 22.
- Make sure you have about 1500 swordsmen and 1500 spear fighters at the end. It's a good idea to start building spearmen first, so you can save some iron for swordsmen.
- Also, make sure you have around 500 scouts.
At 2000 points, your village looks like:
BUILDINGS
- Village Headquarters (Level 20)
- Barracks (Level 10)
- Stable (Level 3)
- Smithy (Level 5)
- Rally point (Level 1)
- Statue (Level 1) (On certain Worlds)
- Market (Level 10)
- Timber camp (Level 24)
- Clay pit (Level 24)
- Iron mine (Level 22)
- Farm (Level 22)
- Warehouse (Level 18)
- Hiding place (Level 4)
- Wall (Level 20)
UNITS
- Spear fighters (1500)
- Swordsmen (1500)
- Light Cavalry (200)
- Scouts (500)
2000-3000 points
This is the final growing stage for the first village.
- Upgrade iron to level 24.
- Research axemen, but don't build any yet.
- Upgrade your warehouse to level 20.
- Start building at least 500 axemen.
- Upgrade the smithy to level 20.
- Make sure you have about 350 light cavalry.
- Also, make sure you have 750 scouts.
- Get up to about 2000 swordsmen and 2000 spearmen.
BUILDINGS
- Village Headquarters (Level 20)
- Barracks (Level 10)
- Stable (Level 10)
- Smithy (Level 20)
- Rally point (Level 1)
- Statue (Level 1) (On certain Worlds)
- Market (Level 12)
- Timber camp (Level 24)
- Clay pit (Level 24)
- Iron mine (Level 24)
- Farm (Level 24)
- Warehouse (Level 20)
- Hiding place (Level 4)
- Wall (Level 20)
UNITS
- Spearmen (2000)
- Swordsmen (2000
- Light Cavalry (350)
- Scouts (750)
- Axemen (500)
General beginners guide 2
Here's a more general beginner's village guide. Both this and the above one may need adapting depending on your location on the map and the current situation – for example if you are under the threat of attack, you will want to make more defensive troops, etc.
1. Boost your resource pits non-stop, with iron two levels below the other two. When the villages around you come out of beginner protection, you want to have a force of spear fighters ready to start raiding them. So let someone with an army scan the good prospects for farming to see when they come out of the beginner's protection. Any village near or below 120 points are good targets, along with abandoned villages.
2. Build up spear fighters and raid away. Make around 100 swordsmen for defense. Build your wall up to level 5 and continue to upgrade your resources pits. Afterwards, build a marketplace (up to levels 4-5) and trade for resources whenever you're in need of something. Offer 1:1 if you need to. Ignore axemen for now.
3. When you reach about 20/20/18 in your timber/clay/iron pits , upgrade your HQ to 10, then your barracks and smithy to 5. Build a stable (up to level 3 to research light cavalry) and start making some scouts and light cavalry. Scout like crazy everyone who looks like a mark around you - this is: everyone up to like half your points. Scout many screens away around you, not just your immediate vicinity! Then you farm with light cavalry, with the resources they bring you from raids, you build more light cavalry; let this become a vicious circle and you are going strong. Don't bother too much with more swords/spears than 200-300 unless you really need to. Same with further wall upgrades.
4. Then around 25/25/24 - 27/27/26 (only go higher the less you can farm in your area; the less you can farm, the higher you need to have your resources before you proceed) you upgrade HQ to 20 (first), then market to 10 and then smithy to 20. Now around this time you will have an excess of resources because those buildings cost very little and take long; so now you start to mass an army 24/7. Make axemen now too. Oh, and when your smithy is level 12 you build a workshop (up to level 2) and start massing rams and catapults (like 75 of each at least). Also do all the upgrades in the smithy.
5. Make your noble and start conquering someone's village.
Now that we are progressing into later stages of the game, here is a follow-up to the cookie cutter build - a standard guidelines strategy guide.
To recap. If you haven't run into too much trouble (no one kicking your ass, not gotten into big fights or becoming a farm for someone else) then your development should have gone something like this:
- Upgrade your resources & build up your barracks.
- Start raiding inactive & abandoned villages with spear fighters.
- Continued upgrading of resources pits.
- Build up your stable & recruit cavalry. (A.K.A Amass a HUGE cavalry army)
- Expand your farming points like mad
- Boost resources.. when you've reached a critical point, race for academy (making workshop along the way).
Now, I'll elaborate: At this point you'll be getting excessive resources. The point of this strategy is that you now start to mass an army like crazy. Building an army takes time, lots of time. If your barracks/stable/workshop aren't working round the clock at this point, you are being inefficient and doing something wrong!
Notes
Note 1
The biggest mistake that most people make is that they are so eager to upgrade their barracks and smithy early in the game (probably to create new soldiers ASAP; another thing that you shouldn't do early in the game), that they neglect their resources. Don't do that, for goodness sakes! Even upgrading those just a little bit, in-between your resources is a big waste. This will result in you running low on resources such that you can't build any units or buildings.
Now, this doesn't mean that you should completely ignore the farm and warehouse. They are really needed to advance as they increase the number of units and resources you can have, so those structures you can sprinkle in here and there, but everything else will just be a waste of time. For example, keep your hiding place at level 1 unless you come under attack. Even so, it can only contain 2,000 resources of each resource at maximum level (level 10) and is not much help.
Also, rams and catapults are not necessary to build until you want to make your academy and you need to take down some walls! Creating a workshop and buying even 10 rams and catapults will put you back more than someone who just upgrades his resource pits.
Note 2
Another common mistake made is that people pick a fight with other people that are active...ignore 'em, pick on the weak and inactive ones. Also, if your farms are being farmed by others...whatever. Don't make mountains out of molehills. Split your light cavalry up and farm whenever you get a chance to log on.
Also: UPGRADE BARRACKS. In every single one of your villages, you need barracks to be AT LEAST at level 20, because the building speed is the biggest bottleneck.
(Wait a minute, the first mistake says not to upgrade your barracks. Which is more important? Or, do you mean upgrade barracks after your production is up and running?)
Upgrade barracks after you're running! Wait until your wood, clay, and iron is at least up to level 20, your warehouse is at level 18, and your farm is at level 17 before you upgrade your barracks past level 10.
Note 3
When you upgrade your resources, do NOT forget to upgrade the warehouse! Without upgrading the warehouse, faster resources mean little as they will be capped and the resources will be wasted.
Note 4
If you see someone who could be a potential problem (300+ points ahead of you) nearby as you're building up, focus on upgrading your wall, hiding place, and recruit many soldiers (enough to whittle down their army). You would be surprised that people who lose soldiers, even just a few, tend to stop. Also, join a large and friendly tribe so you can have some backup and hopefully village-hungry high-level members who want someone to noble ;). Do it before they attack because being a refugee is an instant locked door.
