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Units

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Units can be created from the Barracks, Statue, Academy, Stable, and Workshop. All Units take varying degrees of time, villagers, and resources, and have various strengths and weaknesses.

Contents

Spear fighters

Spearman

Spearmen are used mainly for defence as they have excellent defence rating against cavalry compared to other foot units. They are also cheap, and quite fast. Spearmen also serve as an excellent farming unit in the very early stages of the game, as they have a large haul capacity, but they are primarily defensive units and will die easily if used in an offensive capacity against villages with defence. Their high cavalry defence makes them generally used to counter cavalry attacks.

Swordsmen

Swordsman

The Swordsman is a defensive unit. A swordsman's purpose is constantly debated, with different sides taking positions on what the real purpose is. They are extraordinary in most aspects of defence, and even good offensively in numbers. Their main drawback is their slow travelling speed, which leads some players to favour faster-moving means of defence.

Axemen

Axeman

Axemen are offensive units. Axemen, also known as Axe Fighters, or simply Axes, are one of the troops that can be recruited at the barracks. The main use of this unit is in large numbers, in combination with other units, to wipe out all troops in a village before nobling it, or simply to clear a village to keep the player from attacking other players. Statistics show that the Axeman is not an effective defensive unit.

Archer

Archer

Archers are defensive units. The Archer is one of the units introduced in some of the newer worlds. It is recruited at the barracks. The Archer has higher defensive statistics than the Swordsman; however, it is slower and much more expensive overall, and the base build time is also much longer.

Light Cavalry

Light Cavalry

Light Cavalry are good offensive units. Light Cavalry are the first in a line of offensive units made in a Stable. Mounted Archers and Heavy Cavalry, a more enhanced version of Light Cavalry, follow. They take up four population spaces and take a large amount of iron to build. Light Cavalry, also known as LC, are mostly used by players as farming units due to their haul capacity, attack statistics, and speed. They are also used in clearing villages. Light Cavalry are also great with axemen as each of them cover each other's weaknesses.

Mounted Archer

Mounted Archer

The Mounted Archer is a better defensive unit against Archers. The mounted archer is especially useful to disable enemy archers on the walls. It also makes good offensive support and is the only Archer offensive unit.

Paladin

Paladin

The Paladin is a strong unit, both offensive and defensive, and is trained at the statue. However, only one paladin can be owned at a time, regardless of how many villages are owned. The paladin’s main advantage is not actually its offensive or defensive power, but rather its ability to speed up troop movements in support of another village. The paladin has the ability to make every unit travelling with it, when supporting a village, to go as fast as he does, which is about ten minutes per field. If a paladin dies in combat, another one can be trained to replace it. It is essential for beginner villages due to its great offence and defence, and takes very few resources, however a rather long build time.

Scout

Scout

The Scout's task is to gather information about the attacker's enemies' villages. They are produced in the stables. To spy on an enemy, attack them with any number of scouts.
NOTE: only defending scouts can attack attacking scouts. A larger number of scouts are needed in defence for success; defending scouts cannot be killed.

Rams

Ram

The Ram is used as an offensive unit in order to destroy opponents' walls, so that their troops don't receive any defence bonus. They can prove devastating when used in a large offensive force.

Heavy Cavalry

Heavy Cavalry

Heavy Cavalry are defensive units. Heavy Cavalry are the most expensive troops besides the nobleman, and have the highest statistics in small numbers. They take up six population spaces.

In certain worlds, Heavy Cavalry can be upgraded in the smithy. In later versions of the game, however, it only needs to be researched once; if this is the case, it has the Level one stats.

Research has been done, and with the level-1 stats, one village dedicated to swordsmen is far better then one village dedicated to Heavy Cavalry, with 20,000 swords and 3,333 Heavy Cavalry as a base amount for a dedicated village, the swords outrank the cavalry in all categories.

However the heavy cavalry are a useful unit to support other villages, as they have a fast travel time.


Noblemen

Nobleman

The Nobleman isn't a fighting unit. Noblemen are used to take over a village. They are the only unit that can do this.

A Nobleman reduces the loyalty of a village by 20-35 per attack, and will only capture the village once this reaches zero or below. Loyalty automatically increases per hour, and the percentage varies in each world due to the different game speeds of the worlds.

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