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Stable

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About section header
In the stables you can recruit cavalry. The higher its level the faster the recruitment of the troops will be finished.
Building Requirements section

Stable Stable


Available in: All

: 20



level points cost villagers used build time

(default)

effect
upgrade to level 1 20
  • Wood270
  • Clay240
  • Iron260
image:face.png 8 Wood1:40:00 Recruiting units in the stable takes 62.89% of the default recruit times
upgrade to level 2 24 (+4)
  • Wood340
  • Clay307
  • Iron328
image:face.png 9 (+1) Wood2:00:00 Recruiting units in the stable takes 59.33% of the default recruit times
upgrade to level 3 29 (+5)
  • Wood429
  • Clay393
  • Iron413
image:face.png 11 (+2) Wood2:24:00 Recruiting units in the stable takes 55.97% of the default recruit times
upgrade to level 4 35 (+6)
  • Wood540
  • Clay503
  • Iron520
image:face.png 13 (+2) Wood2:52:48 Recruiting units in the stable takes 52.81% of the default recruit times
upgrade to level 5 41 (+7)
  • Wood681
  • Clay644
  • Iron655
image:face.png 15 (+2) Wood3:27:22 Recruiting units in the stable takes 49.82% of the default recruit times
upgrade to level 6 50 (+8)
  • Wood857
  • Clay825
  • Iron826
image:face.png 18 (+3) Wood4:08:50 Recruiting units in the stable takes 47.00% of the default recruit times
upgrade to level 7 60 (+10)
  • Wood1080
  • Clay1056
  • Iron1040
image:face.png 21 (+3) Wood4:58:36 Recruiting units in the stable takes 44.34% of the default recruit times
upgrade to level 8 72 (+12)
  • Wood1361
  • Clay1351
  • Iron1311
image:face.png 24 (+3) Wood5:58:19 Recruiting units in the stable takes 41.83% of the default recruit times
upgrade to level 9 86 (+14)
  • Wood1715
  • Clay1729
  • Iron1652
image:face.png 28 (+4) Wood7:09:59 Recruiting units in the stable takes 39.46% of the default recruit times
upgrade to level 10 103 (+17)
  • Wood2161
  • Clay2214
  • Iron2081
image:face.png 33 (+5) Wood8:35:59 Recruiting units in the stable takes 37.23% of the default recruit times
upgrade to level 11 124 (+21)
  • Wood2723
  • Clay2833
  • Iron2622
image:face.png 38 (+6) Wood10:19:10 Recruiting units in the stable takes 35.12% of the default recruit times
upgrade to level 12 149 (+25)
  • Wood3431
  • Clay3627
  • Iron3304
image:face.png 45 (+7) Wood12:23:01 Recruiting units in the stable takes 33.13% of the default recruit times
upgrade to level 13 178 (+30)
  • Wood4334
  • Clay4642
  • Iron4163
image:face.png 53 (+8) Wood14:51:37 Recruiting units in the stable takes 31.26% of the default recruit times
upgrade to level 14 214 (+36)
  • Wood5447
  • Clay5942
  • Iron5246
image:face.png 62 (+9) Wood17:49:56 Recruiting units in the stable takes 29.49% of the default recruit times
upgrade to level 15 257 (+43)
  • Wood6864
  • Clay7606
  • Iron5509
image:face.png 72 (+10) Wood21:23:55 Recruiting units in the stable takes 27.82% of the default recruit times
upgrade to level 16 308 (+51)
  • Wood8648
  • Clay9736
  • Iron8328
image:face.png 84 (+12) Wood25:40:42 Recruiting units in the stable takes 26.24% of the default recruit times
upgrade to level 17 370 (+62)
  • Wood10897
  • Clay12462
  • Iron10493
image:face.png 99 (+14) Wood30:48:51 Recruiting units in the stable takes 24.76% of the default recruit times
upgrade to level 18 444 (+74)
  • Wood13730
  • Clay15951
  • Iron13221
image:face.png 115 (+17) Wood36:58:37 Recruiting units in the stable takes 23.36% of the default recruit times
upgrade to level 19 532 (+89)
  • Wood17300
  • Clay20417
  • Iron16659
image:face.png 135 (+20) Wood44:22:20 Recruiting units in the stable takes 22.03% of the default recruit times
upgrade to level 20 639 (+106)
  • Wood21797
  • Clay26134
  • Iron20990
image:face.png 158 (+23) Wood53:14:48 Recruiting units in the stable takes 20.79% of the default recruit times




Notes

And in some worlds

For more information on these units please visit there information pages by clicking on the links above.

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