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Talk:Heavy Cavalry
From TribalWarsWiki
Few things I disagree with
- "Expense not justified in an attack, it is better to have several Light Cavalry." --> True but the same goes for defence
- "If you really want to destroy an enemy's troops, it is advised that you have at least 100 heavy cavalry." --> Why would that be?
- As an advantage we should list "can be build at the same time as melee defence units in case of an emergency" because that really is the only thing they are good for
- "Attack points could drop if sent with other calvary, but overal equal for attack and defense" --> Meaning attack actually decreases if sent with other cavalry? Is there a source for this?
- I think we should add a note that heavy cavalry kind of suck. Only for fast buildings and possibly for far away supporting they are useful. Sorry for my HC hate but it's not unfounded, have a look at Combat calculations: HC suck against axeman and light cavalry. Why would you want defences that suck against 85% of the units used in attack? They suck in offence too, but that's already in the article.
Twnerd 19:55, 12 April 2008 (CEST)
