From TribalWarsWiki
Terms and Abbreviations
In the tribalwars.net world there is a lexicon that overlaps significantly with other online communities, but also includes several unique phrases and words. This is designed to be a guide to this lexicon. It will focus on the elements that are unique to tribalwars, but inevitably there will be some common usage words.
A
| Category:Letter A |
| Axe | Shortened version of Axemen |
| Atk | Attack |
| AFK | Away from keyboard |
| AFV | Acronym for Away For Vacation |
| AT | Acronym for Attack Time |
| Academy Tribe | A tribe that is part of a family, created by members of the parent tribe. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
B
| Category:Letter B |
| Blowfish (noun) | A tribe that invites lots of point whores to make their tribe look powerful and dangerous, but in reality they are selfish and uncoordinated. A blowfish is also any player from a blowfish tribe. eg: Pawen is a blowfish. |
| Break (verb) | To destroy or take out a village's defenses in an initial attack, as part of a larger, coordinated attack. "I'll break Pawen's village". Also see Breaker. |
| Breaker (noun) | In coordinated attacks against a single village, Breakers are people who go in first to break the village defenses. Once the breakers report resistance has been destroyed, all nearby allies begin to hoover and plow the victim.
eg: I'll send 3,000 LC and 200 rams to break Pawen. |
| Bad-Man/BM (noun) | Usually referring to a very aggressive player who nobles a cluster of villages in quick succession. Example: "I had three villages and [player] the BM had 1, and he sent me to the rim." BM's tend to use every inch of farm space for troops, then deploy these for quick noblings, using their concentration of troops to support their newly conquered villages, so sniping cannot occur. |
| Bashing | To repeatedly clear (and often catapult) a village in order to prevent the player from rebuilding |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
C
| Category:Letter C |
| Cats | Catapults |
| Cat waves | Sending catapults in waves of say 10 per attack or 15 per attack. This is done because it's more efficient to attack with your catapults this way. |
| Continental Tribe | A tribe based in a single continent. A continental tribe can exist in multiple continents, but they are generally centered around or based in a localized area. |
| CBA | Acronym for Can't Be Arsed |
| Cloaker | This is a player that hides in a large tribe not helping the tribe but furthering his game only. |
| Cluster | A tribe that has members in a very close together grouping for example: 1 map scroll. Also used to refer to several villages belonging to a single player, spaced closely together. |
| Clear | To kill all troops in a village |
| Core (Core tribe) | The center of the map, usually used to refer to the 4 center-most Ks (44, 45, 54, 55) but can also be used for a slightly larger circle. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
D
| Category:Letter D |
| Def | Defense |
| Dodging | Moving troops out of a village right before being attacked in an attempt to preserve one's troops. |
| Defense | Defending units (Spearman, Swordsman, Archer, Heavy Cavalry) .. also used for a village containing mostly or only defensive units |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
E
| Category:Letter E |
| Elite | A tribe with no family |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
F
| Category:Letter F |
| Farming | All villages, those owned by players and those abandoned generate resources. Villages owned by inactive players and abandoned villages can be plundered to increase one's resource flow. Typically this is employed by players toward the beginning of a world when their resource production is low. Farming can be performed by most units, but is most effective with spears and light cavalry as their ability to haul resources is quite large. Typically a player will clear a village of any enemy troops and then send a farming party once or several times a day to collect the resources generated by that village. |
| Family | A tribe with more than 1 branch (parts consisting of other tribes) Can also be several tribes with a unified goal who have members shifting amongst their various tribes. |
| Free-eekism | A game "religion" meaning anti-family tribes. Named after Free-eek, the person who started it. |
| Fakes, faints | An attack consisting of 1 ram or 1 spear to fool an enemy into thinking it's a full army so they will not know where they need to put their troops to defend. The are often employed in large numbers so every village of a player and his allies has incoming attacks and it's nearly impossible to tell which attacks are real. |
| Fugitive | A player that was previously on hostile terms with Tribe A and joins Tribe A's ally or NAP, Tribe B. Also, a player who is being attacked, and joins a tribe for protection. See also: Refugee |
| FTW | Acronym for For The Win (good) |
| FTL | Acronym for For The Loss (bad) |
| Farm (noun) | A village, Active or not, constantly attacked by a player for excess resources accumulated in the Warehouse. |
| Flush | A pre-made tribe |
| Farmicide | The process in which a player uses catapults to destroy the warehouse in one or more barbarian villages very near to an enemy player. It gets its name from its purpose, which is to make an enemy's farms unusable to him. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
G
| Category:Letter G |
| GJ | Acronym for Good Job |
| GF | Acronym for Good Fight |
| GN | Acronym for Good Night |
| GG | Acronym for Good Game |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
H
| Category:Letter H |
| HQ | HeadQuarters |
| HC | Heavy cavalry |
| Home-made noble | A noble made in a newly conquered vil. This is very useful when the new vil is in an area controlled by the enemy, far from the attacker's core. |
| Honey-pot | A vil stacked with a lot of D troops, located in the middle of the enemy's territory, where the enemy's troops will come to die. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
I
| Category:Letter I |
| IGM | anacronym for In Game Mail |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
K
| Category:Letter K |
| K after a number | Times one thousand, for example: 1k is translated to 1,000 |
| K before a number | Continent, for example: K41 is translated to Continent 41. The reason for this is that TW was originally a German language based game and the German word for Continent is Kontinent. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
L
| Category:Letter L |
| LC | Light Cavalry |
| LOL | Acronym for Laughing Out Loud |
| LMAO | Acronym for Laughing My Ass Off |
| Lure player | People who ask for assistance then quit. This will kill all those in the village, including any support. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
M
| Category:Letter M |
| Mercenary / Mercenary tribe | A player/tribe willing to fight in a battle they aren't/it isn't a part of for personal gain |
| Merge | The fusion of two (or more) tribes into one , some time accompanied with changes in diplomacy and leadership |
| M after a number | Times one million EG 1m translates to 1,000,000 |
| Mass-Invite Tribe | A tribe that invites a large group of players to boost their tribal rankings. |
| Multi/Multi-ing | Having more than one account per game world. (This is a blatant breech of rules) |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
N
| Category:Letter N |
| Nuke | A large attack force consisting of strictly offensive troops. Usually used only when describing an attack originating in a village at max population allowance. |
| Newb/Noob/Newbie/Nub etc. | A newb or a newbie is someone who is new to the game, but is willing to learn. These players will often excel quickly. A noob or nub is someone who is new to the game, but will not take advice and will insist that they are right by swearing or name calling. Calling someone a "noob" is a derogatory term while "newb" is neutral. |
| Noble Clash | When two or more players noble the same village with or without knowledge of each other. Also known as Cross Nobling |
| Noble Train(NT) | Noble train: 3-5 nobles all hitting the same village in a short amount of time to decrease all 100 loyalty in 1 attack wave |
| Ninja | To take a village when other people are nobling it (See Snipe) |
| NAP | Non Aggression Pact - Each side agrees to not attack the other, but there is no implication of assistance/support. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
O
| Category:Letter O |
| OD | Opponents Defeated (OD) is a measure of how many troops a player or tribe has killed. This is broken into two categories, those killed while attacking, Opponents Defeated Attacking (ODA) and those killed while defending, Opponents Defeated Defending (ODD). |
| OTH | Acronym for Over The Hill - I've seen it used to mean someone is past the noble limit in distance. |
| Off or O | Offensive |
| Offensive | A) Attack troops (axe, LC, MA, Ram).. B) A village containing only or mostly Attack troops |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
P
| Category:Letter P |
| PointWhore | Typically has a negative connotation. Pointwhore is a label for a player who focuses on points rather than other aspects of the game. |
| Pally | Refers to a paladin, an extremely powerful unit that each player may only build one of. |
| Personal Allies | Alliance between two players that applies to those players only. Generally frowned on by tribes because it causes a conflict of interest. |
| Points | A ranking system based on the size of a player's buildings. Each building level has an intrinsic point value, which is outlined in the in-game help section. A village's points is the sum of all of its buildings' points and a player's points is the sum of all of their villages' points. |
| Ppl | Abbreviated version of people. |
| PA | Acronym for Personal Allies or Premium Account, depending on the context. |
| Prenoble | Lowering the Loyalty of a village with your own noblemen so that another players only needs to send one attack to take over it. (due to distance or availability of noblemen) Also, the strategy of lowering the loyalty on one of your own villages right before enemy nobles arrive, so that the enemy loses most of his noblemen, and the village is easy to retake. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
R
| Category:Letter R |
| Refugee | A player that is on hostile terms with a tribe/player and joins a tribe that the hostile tribe has diplomacy with or that can protect the refugee from the hostile tribe. |
| Rimming | Taking a player's last village - (ie. has been Rimmed), thus sending the player to a new village on the "rim" (edge). |
| Rim | The edge of the world. Not literally the edge of the world in most cases, but the circle that the outermost villages from the core creates. This is where players appear when they first join a world, or start over after all of their villages are taken. Since players are constantly joining a world and starting over in the first several months of a world, the rim is constantly moving outward at that time. |
| Raiding | See - Farming |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
S
| Category:Letter S |
| Sim City | Typically used as a negative comment, to 'play sim city' implies that a player is not actively engaging in the war aspects of the game and is instead focusing on village building. |
| Sp | abbreviation of Spearmen |
| Sw | abbreviation of Swordsmen |
| STW | SpeedWorld. |
| Snipe | To noble a newly nobled village while its loyalty is between 30 and 25; or to nobling a village already being nobled. Also used to describe a move called dodge/snipe, where a defender will dodge the clearing attack and at least one noble attack, only to have their troops return before the final noble of a noble train hits. The goal of this move is to kill at least one noble, thus preventing the loss of the defender's village. |
| Stack | To fill a village with defensive troops to either get rid of a powerful player's farms or defend players who may be an enemy's target. Typically used to catch a player who isn't expecting defensive troops off guard and maximize their losses. Often used with a quantifying term: IE: Double stack refers to two villages worth of defensive (D) troops in a single village, Quad stack refers to 4 full villages worth of defensive troops in a single village. |
| Suiciding/Suicide attacks | To send an attack with the purpose of killing the attacker's troops, either to clear farm space for buildings/nobles or to clear the village of troops for easy nobling./ Attacks made by a player who is quitting/clearing village normally a random target. The attack is sent with the purpose of killing all troops. |
| ST | Server Time. +1 GMT |
| Spike (verb) | To place unexpected defenders in an abandoned village in an attempt to kill and discourage other farmers. eg: I lost my Paladin when I spiked the farm, but he took out 20 unsuspecting spears in the process. |
| Safe | A village in which you store all of your attack force while you're being attacked. Usually consists of a friendly village (which you trust..), another nobled village, or an abandoned village nearby. When the attacks are over you can then have the troops transferred back over to you. |
| STFU | Acronym for Shut The Fuck Up |
| Spies | A) Game term for Scouts.. B) Someone that joins a tribe for the sole purpose of gaining information to pass to another tribe. |
| |
| |
| |
| |
| |
| |
| |
| |
|
T
| Category:Letter T |
| Tribe | A tribe is a group which is allied with each other. They plan attacks, diplomacy and much more together. Each member has privileges in a tribe which the duke/baron sets for him. |
| That time of night | When the server's data is backed up causing it to go very slowly for 15 or 20 minutes. (Usually about 10:44pm to 10:59pm EST, or between 4-5 ST for all worlds to finish) |
| Tribe Hop | Also known as 'hopping', to leave a tribe, typically when at war, to join the stronger side. |
| Turtle | A defensive focused player. |
| TBH | Acronym for To Be Honest |
| Trip Wire | Troops of any kind, or amount (commonly only one soldier) sent to another village in form of support. Either to a farm you want to see if it is being attacked by someone else, or to a fellow player for sending support quick (so you know they have been attacked, and can send support before they log back on to help for further attacks) |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
V
| Category:Letter V |
| Villa | Abbreviation for Village |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
Y
| Category:Letter Y |
| Yip | Making empty threats, in particular making threats when it's clear you cannot back it up. E.g. He yipped about my attacks. From the word "yip" meaning "short bark". Also used as a noun, e.g. I got mail from another yip telling me his tribe was going to make me pay. |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|